Camera Control

完整提示词
Goal: Create a stylized animated-film character design sheet for {argument name="character name" default="a severe aristocratic villain"}, showing consistent costume and facial design from multiple angles. Canvas: Wide horizontal character reference sheet, approximately 16:9, with an off-white studio background and clean white margins. Split the page into two main panels: a large left panel for full-body turnarounds and a narrower right panel for a dramatic portrait close-up. Layout: Include exactly 4 character depictions total: 1 front full-body view on the left, 1 side profile full-body view in the center, 1 rear full-body view on the right side of the large panel, and 1 large close-up head-and-shoulders portrait in the separate right panel. Add a thin vertical column of small red decorative lettering along the far left margin, reading like abstract production-sheet text. Subject details: The character is extremely tall, gaunt, and angular, with a long pale greenish-gray face, sharp hooked nose, heavy red under-eye shadows, drooping eyelids, yellow-green eyes, thin downturned lips, an elongated chin, and exaggerated large red ears. He has messy black hair swept over one eye, with loose stringy strands falling across the face. His expression is stern, tired, suspicious, and aristocratic. Costume: Dress him in a dramatic {argument name="coat color and pattern" default="deep crimson and black plaid"} long tailcoat with broad squared shoulders, high collar, oversized lapels, black buttons, tapered waist, and long pointed tails. Under it he wears a dark red waistcoat, white shirt collar, and a large burgundy cravat. He has narrow {argument name="trouser color" default="muted olive-green striped"} trousers cropped above polished black formal shoes. The rear view should emphasize the long structured back of the coat and the plaid grid wrapping around the shoulders. Visual style: High-end 3D animation concept art with painterly digital rendering, exaggerated caricature proportions, sharp graphic shapes, elegant gothic mood, subtle gradients, clean silhouette design, and polished studio lighting. Use saturated reds and blacks against pale skin and muted green clothing accents. The portrait close-up should be more detailed, with visible brush strokes in the hair, skin planes, eye bags, ears, and collar. Constraints: Keep the character design identical across all 4 depictions. Do not add props, scenery, logos, or extra characters. Keep the background minimal and uncluttered, like a professional animation production turnaround sheet.
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- 2根据你的想法调整主体、风格和细节。
- 3生成、迭代并持续优化,直到获得满意的结果。
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